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Author Topic: Maps to ditch.  (Read 9430 times)

Offline MoS

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Re: Maps to ditch.
« Reply #240 on: February 03, 2008, 07:30:24 pm »
wats wrong with the bottom spawn?

bottom spawn is too close to intel, make D very easy esp with the such limited access to the inteal as is.

the revised one gives more options, esp if the server fills up, makes it not as easy to be a time limit map going to sudden death.  with small numbers as is it is fine.

Offline Caluub

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Re: Maps to ditch.
« Reply #241 on: February 04, 2008, 06:17:20 pm »
I think quarry is awful.

Offline Kyord

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Re: Maps to ditch.
« Reply #242 on: February 04, 2008, 11:03:12 pm »
Ditch Impact... its a pain
emmmmmm; tastes gooood!

Offline bad easy

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Re: Maps to ditch.
« Reply #243 on: February 05, 2008, 03:58:38 pm »
Ditch Impact... its a pain

it's growing on me...
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Offline Caluub

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Re: Maps to ditch.
« Reply #244 on: February 05, 2008, 04:04:49 pm »
I love impact. Especially if I'm on the blue team.

Offline Kyord

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Re: Maps to ditch.
« Reply #245 on: February 08, 2008, 04:42:58 pm »
I love impact. Especially if I'm on the blue team.

haha, why blue team??

The base is identical isn't it?
emmmmmm; tastes gooood!

Offline DoctorDave

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Re: Maps to ditch.
« Reply #246 on: February 27, 2008, 06:13:32 pm »
need to ditch the current quarry version, and change it with the revised version.  makes it more fun and not super easy to defend with a side tunnel to the intell, few other changes also like no bottom respawn and easy out top spawn.

There sure as heck better be those computer banks in front of the intel table. Or some barely noticeable wall-like projection that faces the intel table....

How the heck else do you think I started racking up good scores as demoman?  :P




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Offline Caluub

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Re: Maps to ditch.
« Reply #247 on: March 07, 2008, 10:32:12 am »
haha, why blue team??

The base is identical isn't it?

Actually, the place I like to build on that map is on the opposite side for the blue team.

Offline Kyord

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Re: Maps to ditch.
« Reply #248 on: March 07, 2008, 04:25:36 pm »
Actually, the place I like to build on that map is on the opposite side for the blue team.

Right... but everything is equally opposite.. so your left vs right gets reversed, but thats it isn't it?  I mean the red team doesn't have an advantage over the blue do they??
emmmmmm; tastes gooood!

Offline anomaly

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Re: Maps to ditch.
« Reply #249 on: March 07, 2008, 06:33:06 pm »
on 2Fort the red side has shadows and the blue side doesn't.... just ask red13  ;)
Doughnut?

Offline Caluub

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Re: Maps to ditch.
« Reply #250 on: March 10, 2008, 10:17:46 am »
The spot that I build on is vulnerable from outside in the red base.

Offline DAwG

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Re: Maps to ditch.
« Reply #251 on: March 11, 2008, 12:00:10 pm »
I miss nordic chapel

Offline mephisto_kur

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Re: Maps to ditch.
« Reply #252 on: March 26, 2008, 10:17:37 pm »
de_tyderium is a good looking map, but literally gives me a headache.
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan



Offline Erebus

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Re: Maps to ditch.
« Reply #253 on: April 03, 2008, 09:42:38 pm »
I don't know if this is still up but Convoy is not very fun.  Its too small and too easy to get the intel.
Wisdom doesn't come from within, it comes from fortune cookies.

Offline Smackintosh

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Re: Maps to ditch.
« Reply #254 on: April 03, 2008, 11:57:11 pm »
I love convoy, but I haven't played in over a month....
sarcastic creativity? sweet.

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