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Author Topic: CS:S map in production by Smack.  (Read 8015 times)

Offline Smackintosh

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Re: CS:S map in production by Smack.
« Reply #210 on: November 05, 2006, 08:51:06 pm »
thanks, Kerchief.  :)

As far as release...
um.. don't know, I'll be going to work soon, so...
I hope to finish it in the free time I'll have left.
sarcastic creativity? sweet.

Smack's Playlist 2

Offline Smackintosh

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Re: CS:S map in production by Smack.
« Reply #211 on: November 26, 2006, 11:29:31 am »
been working on this and habitrail this week between shifts. I also made some
pieces for new maps in the future. New shots will be posted when I have enough major changes
to post.

I met a new friend at work who is Maya-savy, he is good at UV-texturing models, which I can't do yet.
He agreed to try and texture some of my models for me when he has time. so, I may have
a textured pool table soon.
sarcastic creativity? sweet.

Smack's Playlist 2

Offline kerchief

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Re: CS:S map in production by Smack.
« Reply #212 on: November 26, 2006, 11:34:10 am »
hmm... textures... *rubs pool table* smooth... *pokes dead body* sticky... *pokes broken glass* OUCH!
you sure textures are a good idea?   :P
I do what I like.  You have problem?

Offline Smackintosh

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Re: CS:S map in production by Smack.
« Reply #213 on: November 26, 2006, 11:42:17 am »
well... it looks fine in maya, but in the game (up close)
the wood looks like sandpaper and then perfect in places.
then the green carpet texture on the top looks like sand.
the textures need to be "wrapped" appropriately... and If I port it into
HL2dm it will look good and be lethal at the same time.

sarcastic creativity? sweet.

Smack's Playlist 2

Offline DeadGoat

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Re: CS:S map in production by Smack.
« Reply #214 on: November 26, 2006, 01:19:04 pm »
*hugs dead body*

I love the sticky'ness

 :smitten:

Offline kerchief

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Re: CS:S map in production by Smack.
« Reply #215 on: November 26, 2006, 03:25:44 pm »
POOLED!
You mean drowned?
Nope, I tossed the pool table at him.  :wacko:
I do what I like.  You have problem?

Offline Smackintosh

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Re: CS:S map in production by Smack.
« Reply #216 on: November 26, 2006, 07:48:11 pm »
alright... nvm, I'm lost.
sarcastic creativity? sweet.

Smack's Playlist 2

Offline kerchief

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Re: CS:S map in production by Smack.
« Reply #217 on: November 26, 2006, 09:13:00 pm »
Quote
... and If I port it into
HL2dm it will look good and be lethal at the same time.
just postulating on a possible conversation after a kill with that table.
I do what I like.  You have problem?