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KillazInc
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Source Games
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Map Suggestions and Comments
(Moderator:
Darth Walt
) »
Topic:
Custom Models for Maps
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Topic: Custom Models for Maps (Read 4727 times)
Smackintosh
Knows his clipping brushes
=-[kI]-= Elder
Posts: 5890
Justice! +56/-8
Custom Models for Maps
«
on:
October 31, 2006, 01:21:00 am »
Tonight I hit a milestone... something I've been trying to do for a long time now.
I created a model with Maya, then imported it into source.
This was a test, I wanted to make a cheap desk as a static prop.
The desk is textured appropriately, but I miscalculated the scale of the model
in Maya. After playing around for a bit I was able to put it in garry's mod and toss it round a bit
with the grav gun.
BEHOLD! The Tiny Desk of 1,000 Truths!
Now I can make the pool table I've always wanted.
Hopefully I can accidentally get all the settings right a second time to produce
a SECOND working model, and hopefully at the right scale...
There will be more to come, for those interested in this sort of thing....
Logged
sarcastic creativity? sweet.
Smack's Playlist 2
Smoke
=-[kI Clan]-= Admin
Posts: 3975
Justice! +41/-15
Re: Custom Models for Maps
«
Reply #1 on:
October 31, 2006, 02:00:24 am »
congrats,looks good to be small.
Logged
Nameless
=-[kI Clan]-=
Posts: 1189
Justice! +30/-13
Re: Custom Models for Maps
«
Reply #2 on:
October 31, 2006, 04:15:35 am »
Looks good Smack, nice job.
I'd swing by Facepunch once and a while and maybe try to scim some knowledge off them guys since theres so many modders and builders on the forum. If you don't feel like building a certain prop you can feign inocents and make a request for it. Thats how a lot of the stuff gets made over there.
P.S I'll keep looking for that pool table, since the pyshics for working balls has got to be a nightmare
Logged
Smackintosh
Knows his clipping brushes
=-[kI]-= Elder
Posts: 5890
Justice! +56/-8
Re: Custom Models for Maps
«
Reply #3 on:
October 31, 2006, 10:34:26 am »
thanks fellas!
I don't actually need it to be a working pool table, its for show, I'll prolly
make the pool cues too. I notice most of the guys over there are brutal on other people's work.
«
Last Edit: November 02, 2006, 01:09:26 am by smackintosh
»
Logged
sarcastic creativity? sweet.
Smack's Playlist 2
CzaR
Loves the n00b weapons.
=-[kI Clan]-=
Posts: 587
Justice! +3/-1
Re: Custom Models for Maps
«
Reply #4 on:
October 31, 2006, 05:35:36 pm »
wow really nice i am hoping on doing that soon
about the pool table. Cant you just decompile cs_clubrock or w/e from are cs map list, it has pool tables. of course i am not sure if its not and actual part of the map.
Logged
Smackintosh
Knows his clipping brushes
=-[kI]-= Elder
Posts: 5890
Justice! +56/-8
Re: Custom Models for Maps
«
Reply #5 on:
October 31, 2006, 07:41:32 pm »
I can actually, but I want mine to be different.
You don't have to decompile anything actually, I could use all of his models,
if I wanted to. Of course I'd ask him for permission first.
Not that there's anything wrong with his pool table, but I want mine to
be a different style.
Logged
sarcastic creativity? sweet.
Smack's Playlist 2
DeadGoat
Thought he was getting a witty custom title,but got Fricasseed instead
=-[kI Clan]-=
Posts: 2898
Justice! +28/-24
Re: Custom Models for Maps
«
Reply #6 on:
October 31, 2006, 08:23:47 pm »
A good while before I ever came here, shortly after Garry's mod fist came out, I was very very active in the Garry's Mod forum.
Lots of priceless comics and what not. I don't know how it is now, but they were very warm at the time.
Logged
My DeviantArt Page
Smackintosh
Knows his clipping brushes
=-[kI]-= Elder
Posts: 5890
Justice! +56/-8
Re: Custom Models for Maps
«
Reply #7 on:
November 02, 2006, 05:08:17 pm »
I need to learn UV mapping, but it turned out OK I guess.
Having problems compiling it for Source use, but I
found a video tutorial, I'll have to take extensive notes.
Logged
sarcastic creativity? sweet.
Smack's Playlist 2
Smackintosh
Knows his clipping brushes
=-[kI]-= Elder
Posts: 5890
Justice! +56/-8
Re: Custom Models for Maps
«
Reply #8 on:
August 03, 2007, 10:09:47 am »
argh... oh well.
here's the link to my first GMOD10 release,
the spiked balls
>
http://www.garrysmod.org/downloads/?a=view&id=17341
that means 120+ people are now playing with my... models.
«
Last Edit: August 03, 2007, 10:11:54 am by smackintosh
»
Logged
sarcastic creativity? sweet.
Smack's Playlist 2
Smackintosh
Knows his clipping brushes
=-[kI]-= Elder
Posts: 5890
Justice! +56/-8
Re: Custom Models for Maps
«
Reply #9 on:
September 01, 2007, 06:53:33 pm »
a
piece
made by a friend.
Logged
sarcastic creativity? sweet.
Smack's Playlist 2
GeNe
I just noticed that my custom title is different. I wonder when that happened.
=-[kI]-= Elder
Posts: 3560
Justice! +14/-35
God Save The Queen
Re: Custom Models for Maps
«
Reply #10 on:
September 02, 2007, 12:50:44 am »
woah. that looks good.
Logged
----
No Remorse, No Mercy, No Compassion. All War Depends On It.
Smackintosh
Knows his clipping brushes
=-[kI]-= Elder
Posts: 5890
Justice! +56/-8
Re: Custom Models for Maps
«
Reply #11 on:
October 29, 2007, 10:11:38 am »
Bacon Schnapps Bottle V1
Pumpkin (Breakable)
Raven's Kewl-Ade Barrel
«
Last Edit: October 30, 2007, 01:02:43 am by Smackintosh
»
Logged
sarcastic creativity? sweet.
Smack's Playlist 2
Smackintosh
Knows his clipping brushes
=-[kI]-= Elder
Posts: 5890
Justice! +56/-8
Re: Custom Models for Maps
«
Reply #12 on:
October 30, 2007, 12:34:46 am »
The Bedroom Set> Nightstand, Lamp & Alarm Clock.
Wooden Bridge (Zelda) for Hl2dm \ CS:S
Robot WIP "Archon"
«
Last Edit: October 30, 2007, 12:39:39 am by Smackintosh
»
Logged
sarcastic creativity? sweet.
Smack's Playlist 2
Shyfty
=-[kI Clan]-= Admin
Posts: 352
Justice! +14/-10
Re: Custom Models for Maps
«
Reply #13 on:
October 30, 2007, 04:14:44 pm »
nice looking stuff dude
Logged
mentok1982
The Freshmaker
=-[kI]-= Elder
Posts: 1595
Justice! +41/-25
Fallout3Fallout3Fallout3Fallout3Fallout3Fallout3
Re: Custom Models for Maps
«
Reply #14 on:
October 30, 2007, 04:22:01 pm »
Archon really needs to have a large mechanical wang. It would be very funny.
Logged
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KillazInc
»
Forum
»
Gaming
»
Source Games
»
Map Suggestions and Comments
(Moderator:
Darth Walt
) »
Topic:
Custom Models for Maps