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City of Heroes - City of Villains
(Moderators:
Draconiko
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Lethmoor
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Topic:
CoH News
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Topic: CoH News (Read 1273 times)
kerchief
I am the Walrus
=-[kI]-= Elder
Posts: 3828
Justice! +64/-78
To sleep, perchance to dream.
Re: CoH News
«
Reply #15 on:
May 21, 2008, 03:17:13 pm »
What level is Gomez now? I'm thinking I should get Titanovich up there too...
Logged
I do what I like. You have problem?
aldog
Get Off My Lawn!!!
Administrator
Posts: 3353
Justice! +78/-11
Re: CoH News
«
Reply #16 on:
May 21, 2008, 03:25:48 pm »
45 and holding
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mephisto_kur
QWATZ!
Administrator
Posts: 11836
Justice! +185/-107
Duty Now for the Future!
Re: CoH News
«
Reply #17 on:
May 21, 2008, 03:30:47 pm »
http://www.killazinc.net/index.php/topic,3156.0.html
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It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan
mephisto_kur
QWATZ!
Administrator
Posts: 11836
Justice! +185/-107
Duty Now for the Future!
Re: CoH News
«
Reply #18 on:
May 21, 2008, 03:32:28 pm »
Oh, btw, the new Ancient Rome taskforce is the same as Lady Grey. 35-50, below 45 bring your own mentor. This TF is running about 1.5 to 2 hours depending on the team. i have not run it yet, but I imagine I will very very soon.
My corrupter is hovering at 48, and Brenda's stalker is 49.
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It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan
LadyShadow
Don't push my buh-ins!
=-[kI Clan]-= Admin
Posts: 4170
Justice! +64/-26
misu misu
Re: CoH News
«
Reply #19 on:
May 21, 2008, 09:04:16 pm »
I will need pl'ing with my dom still so I can get to 50 and try out the veats.
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aldog
Get Off My Lawn!!!
Administrator
Posts: 3353
Justice! +78/-11
Re: CoH News
«
Reply #20 on:
May 22, 2008, 08:15:49 am »
I'll dust off Gomez and tag along, if that's OK.
I got two out of four Croatoa villian badges last night. I really enjoy rolling in there at 34+ and kicking some red cap ass. I hate those guys. Dual blade scrappers RULE.
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mephisto_kur
QWATZ!
Administrator
Posts: 11836
Justice! +185/-107
Duty Now for the Future!
Re: CoH News
«
Reply #21 on:
May 22, 2008, 09:34:36 am »
My DB scrapper is one of my favorite toons. You just feel like a weed whacker sometimes.
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It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan
Caluub
=-[kI Clan]-=
Posts: 1523
Justice! +42/-38
Re: CoH News
«
Reply #22 on:
May 22, 2008, 10:01:53 am »
Quote from: aldog on May 22, 2008, 08:15:49 am
Dual blade scrappers RULE.
QFT
I haven't been on much lately but I love my dual blade stalker. I don't have any scrappers. In fact, I have only one hero.
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mephisto_kur
QWATZ!
Administrator
Posts: 11836
Justice! +185/-107
Duty Now for the Future!
Re: CoH News
«
Reply #23 on:
May 22, 2008, 05:27:03 pm »
Reactivation weekend has started. If you have an account that has been dormant, give it a login this weekend.
Logged
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan
mephisto_kur
QWATZ!
Administrator
Posts: 11836
Justice! +185/-107
Duty Now for the Future!
Re: CoH News
«
Reply #24 on:
May 28, 2008, 12:33:27 pm »
New patch today. Mostly bug fixes, but one area has some great news:
Stalker Update
Increased Stalker Melee damage multiplier from 0.9 base to 1.0 base.
Increased Stalker Hit Points multiplier from 0.95 to 1.125
All Stalker melee attacks now have a chance to critical while not hidden. This chance is equal to 10% plus 3% per additional team member within 30’ of the stalker at the time of the attack. This only applies to PVE targets. Stalkers old chance to critical Held or Slept targets now only applies to PVP targets.
The Critical portion of Energy Transfer operates exactly as if you were criticalling from Hide -- it eliminates the Self Damage, rather than increasing damage to the target.
Using an Assassination attack and missing will no longer suppress Hide (though lesser stealth and invisibility powers will still suppress) if the attack misses. If the attack hits, Hide suppresses normally.
Hide Suppression for Stalkers reduced from 10 seconds to 8 seconds.
Assassination attacks now cause a demoralizing effect on PVE targets that survive the attack.
Demoralized targets To Hit value is reduced, and the target may be frozen in terror.
This is nice from what i have played so far. Stalker feels very powerful solo, and there is now an incentive to have one on a team.
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It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan
Smackintosh
Knows his clipping brushes
=-[kI]-= Elder
Posts: 5901
Justice! +56/-8
Re: CoH News
«
Reply #25 on:
July 09, 2009, 06:32:56 pm »
funny stuff>
http://www.nola.com/news/index.ssf/2009/07/loyola_university_professor_be.html
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sarcastic creativity? sweet.
Smack's Playlist 2
kerchief
I am the Walrus
=-[kI]-= Elder
Posts: 3828
Justice! +64/-78
To sleep, perchance to dream.
Re: CoH News
«
Reply #26 on:
September 29, 2009, 04:32:16 pm »
dunno whether anyone cares, but I told all my music to play and walked out of the room. When I came back in, w00tradio was playing. They decided to bring it back last month apparently.
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I do what I like. You have problem?
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KillazInc
»
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Other Computer/Console Games
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City of Heroes - City of Villains
(Moderators:
Draconiko
,
Lethmoor
) »
Topic:
CoH News