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Author Topic: Server Babble - Left 4 Dead  (Read 8762 times)

Offline ORANGEKID

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Re: Server Babble - Left 4 Dead
« Reply #210 on: February 13, 2009, 03:40:58 pm »

Weekend Deal: 50% off Left 4 Dead
February 13, 2009, 10:25 am - Alden Kroll

This Friday the 13th brings us a little closer to the zombie apocalypse. Whether or not you're superstitious, Left 4 Dead is 50% off this weekend only. So grab a shotgun and make a run for the next safe room.

It's the zombie apocalypse. Bring friends.

Offline gluttony

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Re: Server Babble - Left 4 Dead
« Reply #211 on: March 05, 2009, 03:40:30 pm »

     has anyone else tried the custom made maps i've been playin a lot of the campaign ones;  here's the link if anyone's interested  http://www.l4dmaps.com/
Did someone say cheseburger in paradise...yum

Offline ORANGEKID

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Re: Server Babble - Left 4 Dead
« Reply #212 on: March 12, 2009, 03:12:40 pm »
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Versus Mode Changes

    * Tank melee attack can now hit multiple Survivors in one swing
    * Fixed Tank punch being able to hit targets behind walls
    * Fixes to 'Tank parking'. The Tank will now run back and attack the Survivors if he becomes AI due to two players expiring the frustration meter
    * Fixed a case where a Tank frustration meter could run out right as he was in his death animation and he would come back to life
    * Fixed a case where the Tank was moving too slowly while crouching and being shot
    * Tanks now have the possibility of spawning in a slightly different position for the first and second teams
    * The order that the teams play as Survivors is now determined by which team has the higher overall score. The winning team will play as Survivors first
    * The Smoker tongue can now target and grab victims through common infected
    * Increased the cone in which a Smoker can grab a target
    * The Witch no longer cuts Smoker tongues in a radius around her
    * Boomers that explode in mid-air will now hit Survivors directly below them with Bile
    * Reduced the damage that burning Hunters do to pounced victims
    * Adjusted the time at which players take over from bots to avoid 5 seconds of the bot standing idle while the player finishes connecting.
    * Fixed some cases where versus score was not being recalculated properly. It is no longer beneficial to pass pills between players at the end of the round or heal other players and then shoot them
    * Fixed a case where it was possible to spectate an AI infected and hit +use to take them over


Server Changes

    * Added convar sv_gametype that allows server operators to limit the types of games that will start on their server. Default value is 'coop,versus'. Can be changed to just 'coop' or just 'versus' to limit to those game types


General changes

    * Fixed a case where players would join as a dead Survivor when a living Survivor was still available
    * Fixed a case where restarting a level due to the team dying would give more than the max primary ammo on restart
    * Fixed the speaking icon showing up on the local player during level transition if voice_vox was set to 1
    * The scoreboard now shows the numeric value of a player's ping


GameUI

    * Quick match will now try to match to any campaign. Removed the preference to match to games according to the player progressing through all campaigns
    * Games in a finale are now joinable via the Friends and Steam Group games list

Offline Skiwawa

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Re: Server Babble - Left 4 Dead
« Reply #213 on: March 23, 2009, 01:14:33 pm »
 Word is that the new content will be out no later than April 21.
   
Quote
http://planethalflife.gamespy.com/fullstory.php?id=157291

 In a Microsoft press release this morning it was told that the Survival Pack downloadable content is set to release on April 21, just under a month from now. This, of course, is for the Xbox 360 version, but with the time and the more involved process it takes to release content via the Xbox Live Marketplace, it's safe to say that the PC edition will come no later than the 21st.

The pack includes the new "Survival Mode" where players stay on a single map and attempt to survive an unrelenting onslaught of zombies and multiple special infected at one time. Eleven of the twelve Survival Mode maps are taken from the existing campaign with a new map entitled "Lighthouse" being released as well specifically for the new mode.

 The pack also brings Versus Mode support to the two existing campaigns that lack it as well (Dead Air and Death Toll). A new commercial version of the game will be released as well entitled the Critics Choice that includes the new content and all updates released thus far.

Offline bad easy

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Re: Server Babble - Left 4 Dead
« Reply #214 on: March 23, 2009, 01:47:25 pm »
k, i should be sick of the scout update by then.  :lol:
"Sometimes I go into my own little world, but that's okay; they know me there." - Joel Hodgson
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Offline gluttony

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Re: Server Babble - Left 4 Dead
« Reply #215 on: March 23, 2009, 06:59:55 pm »

      Totally just got one of these   
Did someone say cheseburger in paradise...yum

Offline gluttony

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Re: Server Babble - Left 4 Dead
« Reply #216 on: March 23, 2009, 07:04:37 pm »

         Also
Did someone say cheseburger in paradise...yum

Offline bad easy

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Re: Server Babble - Left 4 Dead
« Reply #217 on: March 24, 2009, 08:32:44 am »
i am sooo the useless tank.  :-\
"Sometimes I go into my own little world, but that's okay; they know me there." - Joel Hodgson
"Two plus yellow equals Thomas Jefferson." - DoctorDave

Offline Drem

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Re: Server Babble - Left 4 Dead
« Reply #218 on: May 13, 2009, 04:00:24 am »
finally played this over at a friends house and really enjoyed it. downloading it now...at 1.5 mb/sec =) mmm thats nice. buuut its like 3am so i have 2 choices, new game, or go to bed and get sleep for work tomorrow....hmmm...tough decision.

 

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