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Author Topic: Bad weapon respawn maps (was Fixed it AGAIN (dm_avalon_b1))  (Read 1158 times)

Offline mephisto_kur

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Bad weapon respawn maps (was Fixed it AGAIN (dm_avalon_b1))
« on: October 07, 2005, 04:58:17 pm »
Shifted the xbow up a little bit so it doesn't interfere with the dock again.  Somehow, an older version without the change made it back into the server maps directory.
« Last Edit: October 08, 2005, 11:36:59 am by mephisto_kur »
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Offline [SiNNeR]

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Re: Fixed it AGAIN (dm_avalon_b1)
« Reply #1 on: October 07, 2005, 05:17:27 pm »
must be because dj put back the beta version again ?

thank you  :wub:

Offline dj

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Re: Fixed it AGAIN (dm_avalon_b1)
« Reply #2 on: October 07, 2005, 05:50:09 pm »
When the final version came out, I deleted the beta from the dir.  When people asked for the beta version, I copied it from the http dir.

Don't forget about the magnum in dm_lego.


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Offline Trlgg

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Re: Fixed it AGAIN (dm_avalon_b1)
« Reply #3 on: October 07, 2005, 07:27:56 pm »
When the final version came out, I deleted the beta from the dir.  When people asked for the beta version, I copied it from the http dir.

Don't forget about the magnum in dm_lego.

what about the mag in motel?  Someone said it respawns, but I never see it near the table downstairs where it originally spawns?


Offline mephisto_kur

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Re: Fixed it AGAIN (dm_avalon_b1)
« Reply #4 on: October 07, 2005, 09:06:22 pm »
Dj, says there's a second one on the first floor somewhere.  I think he's lying.
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan



Offline Trlgg

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Re: Fixed it AGAIN (dm_avalon_b1)
« Reply #5 on: October 07, 2005, 11:55:33 pm »
Dj, says there's a second one on the first floor somewhere.  I think he's lying.

he just "spawns" with it


Offline codecree

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Re: Fixed it AGAIN (dm_avalon_b1)
« Reply #6 on: October 08, 2005, 06:02:04 am »
Don't forget about the magnum in dm_lego.

theres a magnum in lego??? Where!!
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Offline Trlgg

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Re: Fixed it AGAIN (dm_avalon_b1)
« Reply #7 on: October 08, 2005, 08:21:31 am »
it spawns downstairs on the side the RL is on.  It appears on the table, once.  Then I dont know what happens with it.


Offline raVen

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Re: Fixed it AGAIN (dm_avalon_b1)
« Reply #8 on: October 08, 2005, 08:51:57 am »
it spawns downstairs on the side the RL is on.? It appears on the table, once.? Then I dont know what happens with it.

then dj or sinner pick it up and no ome gets it again
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Offline mephisto_kur

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Re: Fixed it AGAIN (dm_avalon_b1)
« Reply #9 on: October 08, 2005, 10:29:09 am »
No, Dj has found another mag on Motel.  I can confirm that there is a second mag.  Also, it looks like the one not spawning again in the basement is intentional.  I think that is stupid, so I am going to change it.

I have to fix the mag on Motel, Lego, and Darkcity.  Let me know of any others that don't seem to respawn, as well, and I will get to them when I have time.
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan



Offline mephisto_kur

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Re: Bad weapon respawn maps (was Fixed it AGAIN (dm_avalon_b1))
« Reply #10 on: October 08, 2005, 11:38:09 am »
Darkcity is fixed.  Mag was stuck in the floor, so it could not respawn.  Going to lunch, I'll have at least Motel fixed today since it's a favorite and it's in the map cycle.
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan



Offline mephisto_kur

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Re: Bad weapon respawn maps (was Fixed it AGAIN (dm_avalon_b1))
« Reply #11 on: October 08, 2005, 03:29:58 pm »
I think I've fixed Motel and Lego, but people are playing so I can't be sure until I can test them.

Changed the respawn flag on the mag on Motel so it DOES respawn, and moved the mag on Lego up a bit so it does not conflict with the floor brush.
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan



Offline Trlgg

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Re: Bad weapon respawn maps (was Fixed it AGAIN (dm_avalon_b1))
« Reply #12 on: October 08, 2005, 03:48:48 pm »
u rock!!!


Offline mephisto_kur

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Re: Bad weapon respawn maps (was Fixed it AGAIN (dm_avalon_b1))
« Reply #13 on: October 08, 2005, 04:55:31 pm »
Bah, Motel is not fixed.
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan



Offline mephisto_kur

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Re: Bad weapon respawn maps (was Fixed it AGAIN (dm_avalon_b1))
« Reply #14 on: October 08, 2005, 05:34:53 pm »
Motel is fixed, now.  So is Lego - for sure.  BTW, there is a second mag somewhere on Lego, too.  I will be putting some big flashy thing right near it so I can see it and fix that one to.  My guess is that it spawns in the floor or something.
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Sagan



 

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